The Curmudgeon


Friday, September 20, 2013

Corrosive Effects

That eminent social scientist, Nick Clegg, has been profundifying about the "corrosive effect" of violent video games. As is customary in such matters when Muslims are not involved, the recent shooting in Washington DC has been blamed on the culprit's computer game habit. Self-evidently, then, Grand Theft Auto and its ilk have a far more significant and detrimental effect on modern life than poverty, inequality, social cleansing, cuts to public services and all the other little delights at which Wee Nicky and his party have been conniving these three years. Video games, you see, "occupy a hermetically sealed world of their own", quite unlike the atmosphere at Westminster, where all is openness and the clear light of day; although it is regrettably unclear how the proportion of violent criminals among computer game players compares with the proportion of liars, frauds and wog-bombers among the friends and colleagues of Nick Clegg.


  • At 7:58 pm , Anonymous Madame X said...

    Because pretend guns are so much more deadly than real ones? The Pentagon only wishes that videogames produced more violence prone individuals to recruit since it is the one funding their research and development.

  • At 3:15 pm , Blogger Philip said...

    Presumably, as the new generation of drone pilots comes online, the Pentagon can look forward to perusing CVs featuring such achievements as "Reached Level 37 and rank of major-general on Crusade and Conquer V (Difficult setting)".


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